Mandelbulb 3D Tutorial 4: Basic Tips by HalTenny, journal
Mandelbulb 3D Tutorial 4: Basic Tips
Mandelbulb 3D Tutorial 4: Basic Tips
First thing we'll cover are some tweaking tips. Tweaking, not to be confused with Twerking. Almost everyone does it. It's one of the best ways to learn. This section of the tutorial will cover some of the basics that will hopefully help new MB3D users with tweaking. Just don't let words like iterations, raystep multiplier and stepthwidth limiter scare you off. You don't need to know the math behind these things. Just consider those words as lables to show you where a setting is and you'll do fine. That's what the GUI is for, to make using the program fairly simple. I'm going to use a sample parameter of m
Hi guys! :wave:
First off; let me wish you all a - slightly belated! - Happy New Year! :D
Now, to the point; I recently discovered - via Kronpano's ~kronpano (https://www.deviantart.com/kronpano) excellent piece 'Sierp Hilbert Construction Site': http://fav.me/d72bcaa that it's possible to create interactive 360 degree images of M3D - and doubtless also Mandelbulber and Frag - pieces.
The process uses a facility provided by 'fieldofview.com', which is accessible through a Flickr account. I personally have never been a great one for making vids of my M3D creations, so finding this feature was like manna from heaven for me! ;)
Basically, you'll have to have, or open a Flic