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Submitted on
February 26, 2013
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Mandelbrot by mikey1964 Mandelbrot by mikey1964
M3D

With a couple of really helpful tips from [link] I finally almost understand heightmaps. So here's my first attempt. Using BoardIFS and SphereHeightMap. I used a Mandelbrot image which I created in UF as the heightmap, then used the same map as the colour map and the lighting map. I think it came out ok :D
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:iconfractalhead:
fractalhead Featured By Owner Mar 7, 2013
nice work
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:iconmikey1964:
mikey1964 Featured By Owner Mar 7, 2013
Thanks very much! :)
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:iconfractalhead:
fractalhead Featured By Owner Mar 7, 2013
most welcome
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:iconnic022:
nic022 Featured By Owner Feb 27, 2013
Excellent, amazing artwork
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:iconmikey1964:
mikey1964 Featured By Owner Feb 28, 2013
:D Thanks very much!
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:iconlightbulbmoon:
LightBulbMoon Featured By Owner Feb 27, 2013
More than OK - Excellent !
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:iconmikey1964:
mikey1964 Featured By Owner Feb 28, 2013
:) Thank you!
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:iconundead-academy:
Undead-Academy Featured By Owner Feb 27, 2013  Hobbyist Digital Artist
Love it :)
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:iconmikey1964:
mikey1964 Featured By Owner Feb 27, 2013
:D Thanks very much!
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:iconundead-academy:
Undead-Academy Featured By Owner Feb 28, 2013  Hobbyist Digital Artist
Most welcomed :)
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